Super Smash Bros. 6/Terry

Terry Bogard (テリー・ボガード, Terī Bogādo) is the main protagonist of the Fatal Fury series and appear as a third-party veteran in Super Smash Bros. 6.

Attributes
W.I.P.

Moveset

 * Neutral Combo - Jab, Body Blow, High Kick: A high jab, followed by a hit to the body, and ending with a high kick launcher. The first two attacks can each be canceled into special attacks.
 * Side Tilt - Middle Kick: A middle-height kick that is invincible. Can be canceled into specials and is a very easy and reliable confirm into Buster Wolf.
 * Up Tilt - Rising Upper: An uppercut. Somewhat quick, and can be canceled into specials.
 * Down Tilt - Under Kick: A low kick. Low damage, but doesn’t have a lot of endlag.
 * Dash Attack - Power Charge: A charging shoulder tackle. Similar to Wario’s.
 * Side Smash - Backspin Kick: A spinning kick in which Terry slightly reels back before leaping forward while performing it. Considerable endlag on both ends but boasts extremely good KO power.
 * Up Smash - Wild Upper: Terry crouches down and performs an uppercut, similar to Ryu's up smash.
 * Down Smash - Slide Kick: A low kick, hits directly in front of Terry.
 * Neutral Aerial - Chop: A quick aerial chop. Can be canceled into specials.
 * Forward Aerial - Jump Kick: A diagonally angled kick.
 * Back Aerial - Jump Backward Kick: Spins around and kicks behind Terry. Somewhat similar to Ryu and Ken’s back air.
 * Up Aerial - Somersault Kick: A flipping kick above Terry.
 * Down Aerial - Jump Karate Punch: A downward punch. Has a meteor effect, similar to Ryu and Ken. Pops the opponent up slightly if they are hit on the ground.
 * Grab:
 * Pummel:
 * Forward Throw - Buster Throw:
 * Back Throw - Buster Throw:
 * Up Throw - Grasping Upper:
 * Down Throw - Neck Breaker Drop:
 * Neutral Special - Power Wave: Terry punches the ground, generating a wave of energy. If used in the air, he will release a non-range burst of energy, also known as Round Wave.
 * Custom 1:
 * Custom 2:
 * Side Special - Burning Knuckle/Crack Shoot: Tilting the Left stick towards the opponent will make Terry jump dash towards his opponent with a energy punch. Tilting the Left stick away from the opponent will have him jump and spin his body with his extended leg.
 * Custom 1:
 * Custom 2:
 * Up Special - Rising Tackle: Terry jumps in the air, performing an upward spin that deals multiple hits.
 * Custom 1:
 * Custom 2:
 * Down Special - Power Dunk: Terry jumps, hitting the opponent with the shoulder before slamming down with an energy punch.
 * Custom 1:
 * Custom 2:
 * Final Smash - Triple Wolf: Terry starts off with his Triple Geyser, where he punches the ground three times to erupt three big geysers. If the last geyser hits the opponent, Terry will do his Power Dunk on the stomach before ending with his Max Buster Wolf.

Taunts

 * Up: Gestures and says, "Hey, come on, come on!"
 * Side: Turns to the side and points, saying, "Stand up."
 * Down: Takes his hat off and spins it around, before putting it back on.

Idle Poses

 * Adjusts his cap before quickly pumping his fists.

Cheer
W.I.P.

On-Screen Appearance

 * Jumps onto the stage from the background and adjusts his hat.

Victory Poses

 * Terry turns around and throws his hat to the side while shouting "Okay!". Based on his signature victory pose in virtually every appearance he makes.
 * Terry briefly wipes his nose before taking his hat, turning it to the side a bit and tossing it off.
 * Terry brushes his hat against his legs a couple times before putting it back on his head and looking away with his eyes covered.

Victory Theme:

Losing Pose

 * W.I.P.

Trophy Description
Terry has a trophy that is awarded each time Classic mode is completed with him on any difficulty.

Terry Bogard
W.I.P.

Drifter (Alt.)
W.I.P.

Classic Mode: The King of Smash
W.I.P

Costumes

 * W.I.P.

Trivia

 * W.I.P.