Super Smash Bros. 6/Marco Rossi

Marco Rossi is the main protagonist of the Metal Slug series and appears as a third-party newcomer in Super Smash Bros. 5.

Attributes
Marco Rossi is one of the characters in the game to rely on his weapons (alongside Mega Man). His moveset is very creative for having his weapons and other characters' which he borrowed from them.

He's all-around with his moves having average damage, however some of them has limited range and a slow fire rate.

Moveset

 * Neutral Combo - Pistol: Marco fires 3 shots from his pistol that travels at close range.
 * Side Tilt: Marco lunges forward, slashing with his knife.
 * Up Tilt: Marco crouches and fires upwards with his pistol.
 * Down Tilt: Marco swipes downwards with Fio's hatchet.
 * Dash Attack - Heavy Machine Gun: Marco runs forward while firing heavy machine guns in each hand.
 * Side Smash - Shotgun: Marco fires with a shotgun, shooting a blast at close range.
 * Up Smash - Zantetsu Sword: Marco slashes diagonally upwards with a Zantetsu sword, sending a crescent projectile slash in that direction.
 * Down Smash - Punching Glove: Marco ducks down as an extendable boxing glove shoots out from his backpack, punching around Marco.
 * Neutral Aerial: Marco kicks forward while in the air.
 * Forward Aerial - Rocket Launcher: Marco fires forward with a rocket launcher.
 * Back Aerial - Laser Gun: Marco pulls out his laser gun and aims backwards, shooting a laser beam which propels him forward.
 * Up Aerial - Tazer: Marco uses Nadia's tazer by thrusting it upwards.
 * Down Aerial: Marco fires straight down with his pistol.
 * Grab: Marco grabs the opponent with one hand.
 * Pummel: Marco hits the opponent with Fio's nightstick while kneeing them.
 * Forward Throw: Marco dashes past the opponent while slashing with a knife.
 * Back Throw - Argentine Backbreaker: Marco tosses the opponent into the air to land on his shoulders, then performs an elbow drop.
 * Up Throw - Moon Slasher: Marco uses his knife to create a circular slice around him, lifting the opponent upwards.
 * Down Throw: Marco slams the opponent into the ground, then fires down at them with two heavy machine guns.
 * Neutral Special - Stick Grenade: Marco throws a grenade that bounces off the floor once, then explodes upon landing the second time. Unlike Snake's, these cannot be picked up by other players.
 * Custom 1 - Fire Bomb: Marco throws a Molotov Cocktail that covers more range and hitbox, it deals fire damage, which also leaves waves of fire on the ground after hitting. But Marco has a long end-lag after throwing.
 * Custom 2 - Monolith: When thrown, a harmless beam of light will shoot down from the sky, and in less than a second a huge stone tablet will drop down on where the beam was pointed at, dealing great damage. The move has a very short range and Marco takes longer to thrown.
 * Side Special - Iron Lizard: Marco fires a robotic missile on wheels that travels along the ground and explodes on-contact.
 * Custom 1 - Delay Iron Lizard: This move causes the Iron Lizard to delay after firing, and travels very fast, but deals less damage.
 * Custom 2 - Big Lizard: Marco fires a bigger, slower, but stronger version of the move.
 * Up Special - Rocket Pack: Marco uses a jetpack to propel himself upwards, ramming into anyone in his path.
 * Custom 1 - Controlled Jetpack: Marco can control the jetpack in all directions, but deals no damage at all.
 * Custom 2 - Parachute Jetpack: This move has high vertical recovery, which ends with a jetpack. Very similar to Mr. Game and Watch's.
 * Down Special - Drop Shot: Marco fires a single explosive sphere that bounces across the field until it hits an opponent, or a wall.
 * Custom 1 - Bouncy Drop Shot: The balls bounces much higher, but they are smaller.
 * Custom 2 - Big Ball: Bounces only three times, but is bigger.
 * Final Smash - Super Vehicle-001: The titular Metal Slug rolls in and Marco hops into it. The Metal Slug can maneuver back and forth and even hop about. The Metal Slug can fire aimed lasers from a turret with the "A" button and shells from the cannon with the "B" button. The Metal Slug can also take damage from other players within the time it is used, threatening to self-destruct once it sustains enough damage. Upon this, a prompt will come up to press up on the D-pad to abandon it and send it rolling forwards towards other players in an explosion.

Taunts

 * Up: Marco takes a drink from his canteen.
 * Side: Marco gives a quick salute, saying "Ready!"
 * Down: Marco stands ready with his knife and smirks.

Idle Poses

 * Marco reloads his gun.
 * Marco brushes his hair bangs aside.

Cheer

 * Marco Rossi! Marco Rossi! Marco Rossi!

On-Screen Appearance

 * Marco parachutes into the stage and says "Mission Start!"

Victory Poses
Victory Theme: https://www.youtube.com/watch?v=iSBBsUld8zM (Mission Complete - Metal Slug)
 * Marco lets out a hearty laugh in victory.
 * Marco grins and raises his arm in victory, shouting "Mission all over!"
 * Marco eats some cake, then suddenly gets fat.

Losing Pose

 * Marco claps with a disheartened look.

Event Matches

 * W.I.P.

Trophy Description
Marco has a trophy that is awarded each time Classic mode is completed with him on any difficulty.

Marco Rossi
''This Italian-American went on to study at the military academy's special technologies college after attending a public technical high school. After graduation, he became a member of the Peregrine Falcons Special Forces Squad (commonly called PF Squad). Although gentle by nature, mention of General Morden, responsible for the deaths of so many of his friends and comrades, will send him into an uncontrolled rage. His pet phrase is "Pull your finger out and get to the source code."''
 * Metal Slug (ARC, 1996)
 * Metal Slug 3 (WII, 2000)

Marco Rossi (Alt.)
In progress...
 * Metal Slug (ARC, 1996)
 * Metal Slug 3 (WII, 2000)

Costumes

 * Red clothes (Default)
 * Yellow clothes (Tarma)
 * Brown clothes (Fio)
 * Gray clothes (Morden)
 * Green clothes (Soldier)
 * White clothes (Trevor)
 * Blue clothes (Walter)
 * Black clothes (Ralf)

Trivia

 * W.I.P.