Torenow Game Pocket

The Game Pocket was made by Torenow.

History
With the failure of the Video System C, Torenow started going into handhelds. Shortly after the Dreamcast was dying, and when the PS2 was brand new, Torenow started with their newest project, "Project Pocket". The CEO of Torenow of Japan, Hiro Damono, with many of the workers at Torenow of Japan created a special microchip called the Xray 1992 that was kinda 32-bit. Torenow of America however, with THEIR CEO, Kyle Ruben, made a rather well-known microchip called the Denmark 6000 that was only 16-bit but with a sound chip of 32-bit. So both versions of the Game Pocket were weaker and stronger. The PAL version was stronger in graphics, but had HORRIBLE sound that made your ear bleed. The NA version had O.K. graphics, but had nice sound. So, all & all, Torenow released the handheld to public audiences. For everywhere else except NA it was released November 20, 2000 and to American audiences on February 11,2001.

Games
The Game Pocket had a total of 202 games from 2000 to 2007. The system did good, But it really shined in the UK. In the UK and Europe mostly, the system sold about 2.2 million units.In Asia it sold nearly from 900,000 to 1.2 million units. Over here in North America, it sold about 1.7 million units. So really the system did great.

The GP was also the first system to introduce us to Torenow's mascot, Buckie the Squirrel.

Buckie was mostly based of if Mario and Sonic had a baby.

Because he can die without any power-ups like Mario and he can roll into a ball like Sonic and Samus.

Did you know that Buckie 3:Super Buckie was the best-selling game for the system hands down?Suite6677 (talk) 07:35, July 27, 2012 (UTC)Mr.Suite