Super Smash Bros. 6/Commander Video



Commander Video is the main protagonist of the Bit.Trip game series and appears as a third-party newcomer in Super Smash Bros. 6.

Attributes
Commander Video would be a middleweight character with two jumps. Most of his moveset is based on what could be seen in the Bit.Trip games, and whenever he hits an opponent with his attacks, a single note can be heard like in Bit.Trip Runner.

He also has a unique mechanic, represented by a gauge next to his headshot, along with the mode he is in, starting from Hyper. As he deals damage, the gauge will fill up, and when it fills up completely, Commander Video can use his Neutral Aerial move to power up to the next mode, healing some of his damage and being able to do more damage from his A moves, while tweaking the B moves to make them overall stronger. However, when getting KOd, he gets back to Hyper mode. Here are the modes he can be in, along with the bonuses that come with each mode: Of course, Commander Video can also level down in modes if he racks up enough damage.
 * Nether (more vulnerable to knockback)
 * Hyper (starting mode, no bonus)
 * Mega (heal 15%, +5% damage)
 * Super (heal 24%, +8% damage)
 * Ultra (heal 30%, +12% damage)
 * Extra (heal 37%, +15% damage)
 * Giga (heal 43%, +18% damage)
 * Meta (heal 50%, +22% damage)

Moveset

 * Neutral Combo: Commander Video would send a punch with the left fist, one with the right fist, then, with his right hand, send a white bit from Bit.Trip Void in front of him.
 * Side Tilt: Commander Video performs a sex kick, similar to that seen in Bit.Trip Runner.
 * Up Tilt: Commander Video performs a headbutt upwards.
 * Down Tilt: Commander Video performs a sweep kick.
 * Dash Attack: Commander Video slides upward, dealing damage in motion.
 * Side Smash: Commander Video drops a crystal in front of him, damaging the opponent with nonexistent knockback, then smashes the crystal with a punch, hitting the opponent again with knockback.
 * Up Smash: Commander Video pulls out a piece of gold upwards.
 * Down Smash: Commander Video pulls out two bits, puts them at both his sides as he charges, then connects them into a line as he releases the attack, later tossing the bits to the floor, dealing damage.
 * Neutral Aerial: Commander Video takes out a core and turns it all the way around, dealing damage all around him. Then (if the gauge is full) he'll close his fist as he holds the core and power up to the next mode.
 * Forward Aerial: Commander Video performs a sex kick, similar to that seen in Bit.Trip Runner.
 * Back Aerial: Commander Video performs a spin kick with slight knockback.
 * Up Aerial: Commander Video uppercuts.
 * Down Aerial: Commander Video spawns a UFO below him, which fires a close ranged beam in a similar fashion of normal UFOs before abducting, with the beam dealing damage.
 * Grab: Commander Video summons a void in front of him with his left hand and traps the foe in front of him in it.
 * Pummel: Commander Video makes the void shrink a little before immediately going back to its original size, damaging the opponent.
 * Forward Throw: Commander Video thrusts his left palm forward as the void explodes, throwing the foe.
 * Back Throw: Holding the foe, Commander Video controls the void to float immediately behind him, then makes the void explode, flinging the foe backwards.
 * Up Throw: Commander Video makes the void let go off the foe, then punts them upwards as he falls.
 * Down Throw: Commander Video makes the void let go off the foe, then punches the foe with both fists downwards.
 * Neutral Special - Shoot: Commander Video shoots like he does in Bit.Trip Fate. Being able to throw one projectile per shot in Nether, two in Hyper, Mega and Super, three in Ultra and Extra, and four in Giga and Meta. The projectiles do small damage and no knockback.
 * Side Special - Core Beam: Commander Video fires a core beam forward from his eyes. The core beam goes in a straight line and has an infinite distance. Depending on the mode he is on, Commander Video can create a thinner (in Nether) or thicker beam that does less (in Nether) or more damage respectively. While the damage is small, the knockback is mediocre, although it can be devastating for foes at high damage percentages.
 * Up Special - Trampoline: A trampoline appears out of nowhere right under Commander Video's feet, making him jump diagonally, forward, then putting him in free fall until getting to a platform or catching a ledge. Depending on the mode he is on, Commander Video can gain less (in Nether) or more height from the Trampoline. Commander Video in motion also does damage while performing this move.
 * Down Special - Beat Paddle: Commander Video summons a Bit.Trip Beat paddle in front of him which can deflect projectiles. He can keep the paddle in front of him as the B button is held down. While using the move, however, Commander Video won't be able to turn, air jump or use any other move.
 * Final Smash - Void: Commander Video transforms into a big void and can float all around the stage, damaging any foe he touches and getting bigger and slower every time he either damages a foe or absorbs a certain projectile. After pressing A or B, the Void will get back to its initial size and speed. After a certain time, the Void will disappear and Commander Video will float back to the middle of the stage, re-entering fighter stance.