Beauty and the Beast: A Board Game Adventure

Beauty and the Beast: A Board Game Adventure is a strategy game released for the PlayStation. It's the home-console companion to the Game Boy Color game of the same name by Left Field Productions, who also assisted on some of the mini games.

Gameplay
The game is set up like a board game. You play as Belle, competing with Gaston in trying to reach the Beast or vice versa. Along the way you play a series of mini-games and depending on how well you do, you get awarded extra moves on your turn, and new characters to aid you in multiplayer games. You could also collect gold stars that are hidden in the mini games to unlock a bonus challenge.

Aside from the story mode, there is a competitive board game mode.

Minigames

 * Le Fou's Gallery: Shoot a series of targets while avoiding those that are designated bad.
 * Belle's Ride: Guide Belle and Philippe through the woods while avoiding obstacles.
 * Matching Pairs: Match as many pairs as you can. You're awarded bonus moves depending on how fast and accurately you match everything.
 * Poochy Paw Prints: Clean the paw prints off of furniture in the same order they are left.
 * Mrs. Potts' Peril: Put out fires and refill Mrs. Potts whenever possible. If the gunpowder barrels burn, the game automatically ends.
 * Beast's Battle: Fight an onslaught of wolves and survive for however long you could.
 * Cogsworth's Trivia: Solve questions as quickly and correctly as you could.
 * Lumiere's Leaks: Use Lumiere's flames to catch water drops, but be careful as after five drops, the flames go out. Don't let them hit the ground.
 * Crazy Chopper: Help Maurice bounce logs into the pile. Don't let any drop.
 * Where's Chip?: Find Chip by choosing from five swapping cups.
 * Gaston's Spittoons: Aim for the spittoon with the star on it. This is a bonus game that's only accessible after collecting three stars or landing on a bonus space.

Reception
The game received mixed reviews, though they were somewhat better than the Game Boy Color version. Critics noted improvements from the GBC game, such as Gaston having more varied rolls, rather than designated ones for each board, as well as the game spaces changing for every game to provide a sense of variety.