Gex: Gecko Impossible

Gex: Gecko Impossible is a platform game and a follow-up to Gex 3: Deep Cover Gecko that was developed by Crystal Dynamics in association with Eurocom and published by Eidos Interactive for the console and PSP versions, and THQ for the GBA and DS versions. It was made as an attempt to revive the ill-fated character. The game was released for the PlayStation 2, Xbox, Nintendo GameCube, Game Boy Advance, Xbox 360, and PlayStation Portable on March 17, 2006 in Europe, and then in the US on April 25, 2006. For the various ports, Buzz Monkey Software handled the PSP version, Beenox worked on the PC and Xbox 360 versions, Vicarious Visions developed the GBA version, and Human Soft worked on the Nintendo DS version.

Unlike the 1st three games of the Gex series, Dana Gould does not reprise his role as Gex here, not even in the US version. Instead, André Sogliuzzo takes over the role for him in the US version only. However, Marliece Andrada does return to portray and voice Agent Xtra, a human-turned-gecko spy agent who is Gex's lover and partner, as does Danny John-Jules for the voice of Gex in the European and Australian versions.

Levels
See Gex: Gecko Impossible/Levels

Quotes
See Gex: Gecko Impossible/Quotes