Hoodie 3: The Land of Oddity

Hoodie 3: The Land of Oddity is the final game in the Hoodie trilogy, co-developed by Cor-Son Games and Vicarious Visions and published by THQ in 2001.

Plot
Hoodo and Hooda get trapped in an ancient dimension and they attempt to escape.

Gameplay
The game is set in an isometric view, but switches to a 2D view depending on the level. You venture through various levels collecting crystals and finding the exit while fighting the rulers of the areas you're in. The ending of the game depends on how many crystals you have and how many enemies you've defeated.

If you beat them all, you could unlock the enemies and play as them, along with everything in the regular ending. If you get the amount of crystals and beat the suggested list of enemies, you're freed from the dimension and you're treated to a mini game where you beat up the man responsible for sending you into the dimension. The only way you could lose is if you don't get any crystals at all.

Reception
The game received mixed to average reviews.