Super Smash Bros. 6/Bomberman

Bomberman is the main protagonist of the titular series and appears as a third-party newcomer in Super Smash Bros. 5.

Attributes
Bomberman is a medium-weight, floaty character with some quick and some slow attacks, but some of them are very powerful and unpredictable. And although a mediumweight, he is quite light for his size. He has a wide variety of projectiles, as he fights with only one thing: an endless supply of bombs.

Bomberman has average walking and running speed. His Smash attacks and tilts deal medium knockback and damage. His Special Moves pack a punch, as well as his Grabs & Throws. His aerial game is rather slow, due to his very slow falling speed and floatiness. Overall, Bomberman is a very easy character to master and control, as he is an average fighter.

Moveset

 * Neutral Combo: Bomberman does a punch with his right hand, then with his left hand, and kicks with his right leg.
 * Side Tilt: Bomberman does a roundhouse kick and spins back into position.
 * Up Tilt: Bomberman does a quick uppercut.
 * Down Tilt: Bomberman crouches down and spins in a circle, sweeping the opponent.
 * Dash Attack: Bomberman does a jump-running side kick.
 * Side Smash: Bomberman generates a bomb and hits the opponent with an explosive punch.
 * Up Smash: Bomberman generates a bomb and hits the opponent with an explosive uppercut.
 * Down Smash: Bomberman crosses his arms against his chest and generates a bomb in each hand. He then un-crosses his arms and throws the bombs on the floor, damaging opponent on each side.
 * Neutral Aerial: Bomberman sticks his arms out and spins like a tornado.
 * Forward Aerial: Bomberman does a forward kick.
 * Back Aerial: Bomberman does a backward kick.
 * Up Aerial: Bomberman does a flip kick.
 * Down Aerial: Bomberman dive-bombs down to the ground in an explosion. If performed right above the opponent in mid-air, it will spike them.
 * Grab: Bomberman reaches out his right hand to grab the opponent.
 * Pummel: Bomberman punches the opponent with his left hand.
 * Forward Throw: Bomberman jumps in the air and throws the opponent forward.
 * Back Throw: Bomberman performs a suplex.
 * Up Throw: Bomberman generates a bomb and punches the opponent, launching them in the air.
 * Down Throw: Bomberman throws the opponent on the ground, leaps in the air, generates a bomb, and throws it down onto the opponent, launching them forward.
 * Neutral Special - Bomb: Bomberman generates a bomb in his hands and will throw it by pressing "B" again. He can move around while holding the bomb, but he cannot jump or dodge. He can hold the bomb for up to 5 seconds before it explodes. Holding "B" charges his bomb to grow much larger. Other players are also able to pick up the bomb. He can generate up to five bombs.
 * Custom 1 - Navarm Bomb: Bomberman pulls a bomb that sprays lava within the range of 1/3 of Final Destination’s platform.
 * Custom 2 - Ice Bomb: Bomberman pulls a bomb that freezes the opponent for 3 seconds.
 * Side Special - Bomb Kick: Bomberman generates a bomb in his hands and places it by his feet. Holding Side "B" will kick the bomb forward. If kicked, the bomb will continue to slide forward until it comes into contact with an opponent or wall. Different types of elemental bombs (such as ice, lightning, water, air, earth, and salt) also have a probability of being randomly generated.
 * Custom 1 - Bomb Punch: Holding Side "B" will make Bomberman punch the bomb forward. If punched, the bomb will slide forward faster.
 * Custom 2 - Bomb Push: Holding Side "B" will make Bomberman push the bomb forward. If pushed, the bomb will slide forward slower.
 * Up Special - Jetpack: Bomberman equips his Jetpack and flies upward. When the Jetpack is initiated, there is a small delay which makes Bomberman keep falling slowly until it activates unless he jump cancels into the move. Though it is the greatest vertical recover, as such, it has very poor horizontal recovery. He waves his arms in a nervous matter while he uses this move.
 * Custom 1 - Rocketpack: An upgraded Jetpack that takes him higher and increased start-up. But can't multiply hit the opponent.
 * Custom 2 - Gliding Jetpack: Bomberman throws a bomb down while jumping, then brings his Jetpack. Allows him to glide.
 * Down Special - Remote Detonation: This move causes all bombs onstage to explode; damage and knockback depend on the level of charge each bomb has accumulated. Is an important part of Bomberman's moveset, since this attack is used to detonate the bombs that are placed with Bomb, used in conjunction with Bomb Kick for positioning.
 * Custom 1 - Super Detonation: An upgraded version that has more hitbox range of the bombs, but is much slower.
 * Custom 2 - Lazy Remote: Bomberman lazily presses the remote for 2 second that gains him Super Armor, which there's a 1/3 to explode himself.
 * Final Smash - Dangerous Bomb: Simon pulls out his Stopwatch and slow downs or stops time for 15 seconds. Simon can freely move around and attack opponents while they are frozen in-place. When the Final Smash ends and time resumes, all opponents are launched through Simon's attacks.

Taunts

 * Up: Simon holds a platter with a Pork Chop on it, before putting it behind him, in hammer-space.
 * Side: Simon curls his whip in his hand, and taps his foot.
 * Down: Simon slices around with the Silver Knife a few times, before putting it away.

Idle Poses

 * Bomberman puts his hands on his hips and looks behind him.
 * Bomberman stretches his arms.

Cheer

 * Bomberman! Bomberman! Bomberman! Bomberman!

On-Screen Appearance

 * Bomberman's ship arrives and hovers above the stage. Bomberman jumps out of the cockpit and the ship flies away.

Victory Poses
Victory Theme: http://www.youtube.com/watch?v=dO53KA4ZfjI (Boss Clear Theme- Bomberman 64)
 * Bomberman does a backflip, and puts up his right arm, and says "I did it!"
 * Bomberman materializes a large unfused bomb, jumps up, and sits on it, waving to the crowd.
 * Bomberman crosses his arms and faces the crowd in a very accomplished manner.

Losing Pose

 * Bomberman claps to the winner with a sad face.

Event Matches

 * W.I.P.

Trophy Description
Bomberman has a trophy that is awarded each time Classic mode is completed with him on any difficulty.

Bomberman
''This explosives expert spends his days protecting the peace of Planet Bomber, fighting against foes such as Altair or the Hige Hige Bandits. In Smash Bros., he shows off his bomb handling skills with Bomb Kicks and Bomb Jumps. If he grabs the Smash Ball, you can bet for sure your enemies will flee the scene upon seeing Dangerous Bomb; make sure they can't!''
 * Bomberman (NES, 1984)
 * Super Bomberman R (SWITCH, 2017)

Bomberman (Alt.)
W.I.P.
 * Bomberman (NES, 1984)
 * Binbernab 2 (NDS, 2008)

Costumes

 * White costume (White Bomberman)
 * Red costume (Red Bomberman)
 * Blue costume (Blue Bomberman)
 * Black costume (Black Bomberman)
 * Green costume (Green Bomberman)
 * Yellow costume (Yellow Bomberman)
 * Pretty Bomber (Changes Bomberman's appearance)
 * Blue Pretty Bomber (Based upon Acrobat Aqua's color scheme)

Trivia

 * W.I.P.