Rayman 4: Furder of Mind

Rayman 4: Furder of Mind is an upcoming 3D platform game developed for Ubisoft by Phoenix Interactive Entertainment. Released for the PC, Xbox 360 and Playstation 3 on 2009.

Most of what is known about Phoenix's Rayman 4: Furder of Mind comes from early artwork, which has been leaked gradually in the years since the game's cancellation. It depicts much more surreal and colourful environments than those which were seen in early Rayman Raving Rabbids images and trailers; many of these Rayman 4: Furder of Mind environments were 3D recreations of areas from the original Rayman.

In May 2006, Ubisoft unveiled Rayman Raving Rabbids, a new 3D platformer being developed by Ubisoft Montpellier under the direction of series creator Michel Ancel. There has been much confusion regarding the relationship of these games, since Rayman 4: Furder of Mind was also the working title of Rayman Raving Rabbids. This confusion was furthered by the Game Boy Advance version of Rayman Raving Rabbids.

Plot
Few weeks of last year after Rayman 3: Hoodlum Havoc, Rayman was dreaming about Andre was created by Rayman's hands are the true enemys, he was about darkness to complete evil. When Globox says wake up Rayman and when tells about dark lums was complete betrated to defeat Reflux himself, but there nothing doing to transformed into the "Dark Rayman" to kill Kraarens.

Gameplay
Little is know about the gameplay of Rayman 4: Furder of Mind, but the concept artwork makes it clear that it was intended to be a 3D platformer and other other information seems to point toward gameplay being similar to that of Rayman 3: Hoodlum Havoc.

It seems that one of the game's key features was Rayman's transformation into various guises, each one granting a unique power. Concept art shows Rayman in various forms: regular Rayman, mime Rayman, chewing-gum Rayman, bubble Rayman, invisible Rayman, hedgehog Rayman, Super Helicopter Rayman, ghost Rayman, torch Rayman, Bigfoot Rayman, and boxing Rayman. These forms contrast with the costumes seen in Rayman 3: Hoodlum Havoc, as it seems that Rayman would have gained powers by undergoing physical transformations rather than donning new gear. It is unknown which of these power ideas would have survived to the final stage of the game's development.