Super Smash Bros. 6/Shantae

Shantae is the main protagonist of the titular video game series and appears as a third-party newcomer in Super Smash Bros. 5.

Attributes
Shantae is a speedy character. She has a pretty high jump and her sword and special attacks are really strong. Most of her moves do not have much lag and she’s pretty quick and agile in the air. Another thing to note is that she can wall cling and wall jump.

Now she’s lightweight meaning she can KOed early. She does not really have kill grabs and some of her key moves doe have some considerable ending lag to them.

These negatives aside, Shantae is a really good character with Powerful specials, quick movement, and decent regular attacks.

Moveset

 * Neutral Combo: Shantae performs a hand chop with her right hand, powered up with magic, and then a left handed palm thrust powered with the same magic, and then finally performs a reverse hook roundhouse with her right leg.
 * Side Tilt - Hair Whip: Shantae performs her titular ponytail whip forward.
 * Up Tilt: Shantae makes a small storm puff loud above her head, which will release a short electric burst.
 * Down Tilt: Shantae performs a hair whip while crouching, which can trip opponents if it hits properly.
 * Dash Attack: Shantae rushes forward at high speed with the Scimitar, slashing past foes.
 * Side Smash - Power Kick: Shantae charges up and performs her Power Kick, a strong side kick that can be angled straight, slightly upward, and slightly downward depending on the input.
 * Up Smash: Shantae will humps into the air and performs a back-flip kick which is capable of hitting the opponent twice, as one leg is above the other during the flip.
 * Down Smash: Shantae begins to dance, and once she is done charging the attack, she transforms into her Elephant form, slamming her front feet down.
 * Neutral Aerial: Shantae summons a pike ball to revolve around her, making two trips around her before disappearing again.
 * Forward Aerial: Shantae performs a hair whip forward to damage foes.
 * Back Aerial: Shantae performs a horizontal slash with her Scimitar behind her.
 * Up Aerial: Shantae turns into her mermaid form and performs a flip, smacking foes with her tail. This is a fast attack with good knockback, but if done too close to the ground, she will land and flop on the ground, leaving her open to attack.
 * Down Aerial - Drill Kick: Shantae performs a Drill Kick, spinning downward for a few seconds and then return to the usual aerial animation. Holding the attack button down will cause her to continue to spin, and she will stop when the button is released.
 * Grab: Shantae uses her hair to grab the opponnet. After pulling in the foe, Shantae will grab the opponent by the front of their shirt. Also works as a tether recovery.
 * Pummel: Shantae quickly knees the opponent in the stomach.
 * Forward Throw: Shantae fires a spitfire blast into the opponent's chest, which will send them flying.
 * Back Throw: Shantae transforms into her Mermaid form and smacks the opponent behind her and into the air, which she follows up by firing a burst of bubbles at them so they are damaged further.
 * Up Throw: Shantae quickly transforms into her Elephant form and use her tusks to toss the opponent into the air.
 * Down Throw: Shantae trips the opponent to the ground and then elbow-drops the opponent.
 * Neutral Special - Spitfire: Shantae accumulates an orange energy in each of her hands, and she then slams her hands together and makes a gun shape with her fingers, releasing a large fireball. Once the attack makes contact with an opponent, it will cause a strong explosion with okay damage and good knockback.
 * Custom 1 - Flamethrower: Shantae fires a stream of flame as long as the special button is held, with little knockback but racking damage, just like Bowser's Fire Breath and Charizard's Flamethrower attack. Just like those attacks, it gets weaker overtime, however the attack starts off with longer range then the other two.
 * Custom 2 - Storm Puff: Shantae brings her hands together, coated in yellow magic, and then takes them away to release a large cloud known as a Storm Puff. The Storm Puff will slowly travel forward and hover a bit off the ground, rising and falling up and down slowly. If it makes contact with an opponent, it will release an electric shock that will keep damage them greatly, and once the shock is over, blasts the opponent away. While strong, it is the easiest to avoid overall.
 * Side Special - Monkey Dance: Shantae performs a belly dance, and after completing the dance, which takes a few moments, transforms into her Monkey form. Once the Monkey form is achieved, she will use the Monkey Bullet, which will launch her forward in a manner similar to Diddy Kong's Side Special however with a longer range and faster speed, but with less damage and no way to latch onto opponents. Pressing the special button again will have Shantae use the Monkey Claw, which is a quick slash attack that has good damage, but little knockback. However, if Shantae is hit while in her monkey form, she will be sent flying much farther then she would in her normal body, considering she is much lighter now. If she makes contact with the ledge she will instantly climb up it and then turn back into her normal form, and if she hits a wall, she will cling to it. From this point, Shantae could perform a Monkey Bullet and possibly another Monkey Claw, or perform a normal jump to turn back into regular Shantae. If Shantae is in the air and at the end of the Monkey Bullet, she will not go into a helpless state.
 * Custom 1 - Harpy Dance: Shantae performs a dance, and once it is completed, transforms into her Harpy form. Once she transforms, she flaps her wings three times and rise upward, and the maximum height, Shantae will dive-bomb downward or rocket diagonally upward, slamming into opponents on the trip down, and once she hits the ground she will perform a wide slash to knock foes away. Shantae's weight does not change from the transformation, and the knockback is the same for this form and her normal form. If she hits a wall, she will immediately shoot off and rocket in the chosen direction, in the right place this could make Shantae a living pinball. If done in the wrong direction however, Shantae could end up rocketing off the stage. Once the dive is complete and she is still in the air, she will end up in a helpless state.
 * Custom 2 - Spider Dance: Shantae performs a dance, and when it is complete, transforms into her Spider form. Once she is transformed, Shantae will shoot a thin string of web forward, which will travel half the distance of battlefield at the speed of most of Pac-Man's Bonus Druit. If it hits an opponent, Shantae will shoot towards the foe and slam on top of the foe trapped, or if you press the special button during the attack, she will stop the string short, causing the foe to be trapped in place due to being wrapped in webs, and Shantae to revert back to her normal form. If the web hits a physical projectile, it will whip it to the ground, and if it hits an item, it will whip it back to Shantae that she could use. If the web hits a wall, she will shoot towards it and then finish it by clinging to the wall, and if it hits a ledge, Shantae will climb up automatically and turn back to her normal form. This is the heaviest form, which makes the knockback taken in this form will be halved, but if she shoots the web and it leads to an unclimable/unlatchable wall, she reverts to her normal form and lead to a helpless state.
 * Up Special - Cannon: Shantae pulls out Risky Boots' cannon and put it underneath her, in which it fires a cannonball that pushes Shantae into the air, and is capable of firing three cannon shots one right after the other, and while the cannonballs are fast, they are hard to miss and thus are easy to dodge. Shantae has to fire the cannonballs in a close succession to one another, because if she doesn't, it will end the recovery early, and cause her to put the cannon away and go into a helpless state.
 * Custom 1 - Magic Carpet: Shantae hops onto a magic carpet and is now able to raise fly around for a good amount of time, and once the move is either finished on its own or you end it prematurely by pressing the special button, she hops off and go into a helpless state. While on the Carpet, you can travel any direction you please for a decent period of time, however the speed is only above average, and Shantae has no way to defend herself during it, so she is at risk of being attacked and maybe even meteor smashed.
 * Custom 2 - Tiara Twirl: Shantae's tiara glows a bright gold, and her hair enveloped in a purple energy, and with it she hops up and spins around at high speed, becoming a purple and gold twister, whipping her hair around and propelling her into the air until there is a bursts of magic, which then causes her to enter a helpless state. Mashing the special button will cause Shantae to spin and rise up for longer, and this is a good kill move, with good damage and knockback with the explosion, however it is the recovery with the least amount of height, but has decent horizontal movement.
 * Down Special - Flintlock Pistol: Shantae pulls out the Flintlock pistol from Pirate's Curse and fires it, shooting a small red shot the size of an uncharged super scope shot forward. Holding the special button will cause her to open-fire and continue to do so until the special button is released, firing at the speed of Wolf's Blaster.
 * Custom 1 - Cannon Shot: Shantae pulls out Risky's Cannon and holds onto it, waiting a few seconds before a cannon ball is fired out at high speed, and then she will put the cannon away.
 * Custom 2 - Bubble Burst: Shantae dances for a brief moment before turning into her Mermaid form. Once transformed, she immediately fires a stream of bubbles that will hit opponents multiple times, traveling forward for a brief moment before beginning to rise upward, firing twice before going back to her normal body.
 * Final Smash - Magic Lamp: Shantae will summon a swirl of magic which will twist and contort until it summons the Magic Lamp! With the magic lamp in-hand, Shantae is capable of various powerful magical spells as long as the lamp is in use for 15 seconds. Once the Final Smash ends, she chucks the lamp off the side of the stage, not wanting anybody to get their hands on it. If she is using her down special, she will toss everything off the stage, killing all opponents and removing all items trapped inside.
 * Neutral Special: Shantae fires a high power stream of golden magic that twists around akin to Cable's Viper Beam attack from Marvel vs. Capcom 2: New Age of Heroes.
 * Side Special: Shantae tips the lamp as if something were to pour out, and what does is dark magic that drops to the ground and then rushes forward in a dark wave.
 * Down Special: Shantae stands in-place and holds the lamp above her head, which creates a vortex attack that will suck in opponents into the lamp, and once the special button is released, Shantae fires all the captured items and opponents out into the stratosphere.

Taunts

 * Up: Shantae jumps up and fist-pumps in the air with excitement with an audible "Yeah!"
 * Side: Shantae dances in-place and will continue to do so until you press an input button, which will cause her to go back into her idle stance.
 * Down: A magic will swirl around Shantae and she grins, saying "Playing with magic is a bad idea."

Idle Poses

 * Shantae brushes her ponytail lightly with her hand.
 * Shantae stretches her back with her arms raised above her head, stretching them as well.

Cheer

 * Shaaantae! Shaaantae! Shaaantae!

On-Screen Appearance

 * A swirling pink energy flies in and begin to form into an outline of Shantae, and then explodes, revealing the true Shantae, who jumps up and then goes into her fighting stance.

Victory Poses
Victory Theme: https://www.youtube.com/watch?v=71lLnE8gJnU (Dance Through the Danger - Shantae: Half-Genie Hero) 0:00-0:12
 * Shantae dances a bit before turning into her Elephant form, and she blows out a triumphant cry from her trunk.
 * Shantae has her fingers in the shape of guns, with yellow magic trailing from them, before she blows the magic away as if they were smoke from her imaginary finger guns, grinning afterward.
 * Shantae will spin around 3 times and then stops, saying "Wanna try again?"

Losing Pose

 * Shantae is seen clapping with a pretty jealous look on her face.

Event Matches

 * W.I.P.

Trophy Description
Shantae has a trophy that is awarded each time Classic mode is completed with her on any difficulty.

Shantae
''Shantae is a Half-Genie, and the protector of her home town of Scuttle Town where she resides. A powerful fighter with a list of powerful spells at her disposal, she faces all challenges that face her and friends, one of the many being her rival, the evil pirate Risky Boots. One of Shantae's most powerful abilities is her Belly Dance technique, which allows her to shapeshift into various creatures, anywhere from a small monkey to a massive elephant! Energetic and determined, Shantae is always ready to set out for an adventure.''
 * Shantae (GBC, 2002)
 * Shantae: Half-Genie Hero (Wii U, 2016)

Shantae (Alt.)
In progress...
 * Shantae (GBC, 2002)
 * Shantae: Half-Genie Hero (Wii U, 2016)

Costumes

 * Shantae's regular appearance
 * Based off the apperance of Shantae in her pajamas
 * Based off Rottytops's appearance
 * Based off Risky Boots's appearance
 * Resemblea Vinegar's appearance
 * Based off Nega-Shantae
 * Shantae's regular appearance in her ninja outfit
 * Same as her previous costume, but resembles the classic ninja

Trivia

 * TBA