Angry Birds Rio | |
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Developer(s) | Rovio Entertainment |
Publisher(s) | SEGA |
Producer(s) | Peter Vesterbacka Niklas Hed Mikael Hed Petri Jarvilёnto |
Series | Angry Birds |
Platform(s) | Nintendo DS |
Release | March 22, 2011 |
Genre(s) | Puzzle |
Mode(s) | Single-player |

Angry Birds Rio is a 2011 puzzle video game developed and published by Rovio Entertainment a division of SEGA. It is the third installment in the Angry Birds series. The game was released on March 22, 2011 and promoted as a marketing tie-in with the 20th Century Fox and Blue Sky Studios co-produced animated film Rio. While utilizing the same basic gameplay as Angry Birds, Angry Birds Rio added a number of new elements, most notably the first use of boss levels.
Gameplay[]
In Rio, Red, Chuck, and the Blues have been birdnapped and taken to Rio by the Smugglers under the orders of an evil cockatoo named Nigel, the main antagonist from the film. Just as in the original Angry Birds, players use a slingshot to launch the birds at nearby structures, with the intent of hitting targets located on or within them. Instead of the pigs that have stolen eggs, players must now rescue caged exotic birds or defeat Nigel's marmosets, depending on the level being played. Because of the game's setting, several characters from Rio make appearances. Blu and Jewel both feature as types of bird exclusive to this game, along with all the existing birds from the series.
The game also includes the first boss fights to appear in the series, when the player uses the birds to defeat Nigel, as well as Mauro, the leader of the marmosets. In other levels, Luiz helps defeat the marmosets and destroys materials and blocks to get the player extra points, as well as hidden items to collect as the player progresses through the game.