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PC version[]

https://en.wikipedia.org/wiki/Bone:_Out_from_Boneville

Console/PSP versions[]

This game is a linear 3D platformer/puzzle/fighting game.

In the game, you can play as all 3 bone brothers each with unique abilities & can be played for up to 3 players (when available) with a 4th player playing Thorn's song (Not in PSP version).

here are there abilities

Fone Bone Phoney Bone Smiley Bone
Double Jump Jump Jump/Glide
medium attack short attack long attack
Throw attack Run Music
Unlockable
Wall Jump Pickpoket Pole swing

The characters can do platforming (The one you see most often), Combat (Sometimes), & Puzzles (Usually a few major puzzle sections with other puzzles being used for secrets)

Levels

Levels Status No. Character
Boneville Extra 0 All
The desert Normal 1 All
Locusts! Normal 2 All
Entering another Land Normal 3 or 4 Fone
Where am I? Normal 3 or 4 Phony
Adventure away! Extra EX1 Smiley
A ship is born Normal 5 Fone
Tavern Trouble! Normal 6 Phony & Smiley
Introducing Thorn & Grandma Ben Normal 7 Fone
Where are my bros? Normal 8 Fone
Finally Together! Normal 9 All
Puzzle Time! #1 Extra EX2 Fone & Phony
Puzzle Time! #2 Extra EX3 Fone & Smiley
Desert Extra Extra EX4 All
Forest Extra Extra EX5 All
Tavern Extra Extra EX6 All

All levels (except for 0 & EX levels) have extra content as well

Collectible what it does Number of them
Cave Tix Unlocks level 0 1
Pictures Unlocks Pictures 25
Statues Unlocks Statues 15
Desert Tix Unlocks level EX4 1
Costumes Unlocks Costumes 9 full costumes
Bone Tix Unlocks level EX1 1
Forest Tix Unlocks level EX5 1
Puzzle Tix #1 Unlocks level EX2 1
Puzzle Tix #2 Unlocks level EX3 1
Tavern Tix Unlocks level EX6 1

There are also exclusive levels only featured in the Director's Cut DLC & Graetest hits version for Xbox 360 & PSP versions

Level No. Character
Character challenge Fone DC1 Fone Bone
Character Challenge Phony DC2 Phony Bone
Character Challenge Smily DC3 Smily Bone
Desert Town DC4 All
Oasis Noasis DC5 All
Dead Tavern DC6 All
The Cavern People DC7 All
Secret Society DC8 All
Dark Tavern DC9 All
Golden Land DC10 All

There are also Extra collectibles

Collectables How Many
Extra Pictures 25
Extra Statues 15
Extra costumes 3 full gold skins for each character

GBA version[]

Same base as the console versions only in 2D and has shorter Mario styed levels

Name World levels
Boneville 0 5
Desert 1 4
Forest 2 6
Tavern 3 5
Get together 4 8

This has Collectables as well

Collectable What it does How Many where to find
Tix Unlocks levels in Boneville 5 1-2, 2-5, 3-3, 3-5, 4-6
Costumes Unlocks Costumes 3 1-3, 2-3, 3-4
Renders Unlocks renders 20 Odd numbered levels

DS version[]

Same base console versions except you go through a corridor & have sections

Levels Status No.
Boneville Extra 0
The Desert Normal 1
Entering another land Normal 2
Tavern trouble Normal 3
Where are my bros? Normal 4
Finally Together! Normal 5
Extra #1 Extra EX1
Extra #2 Extra EX2
Extra #3 Extra EX3

Collectables are in here as well

Collectable What it does No.
Statues Unlocks a statue 40
Costumes Unlocks a costume 6 full costumes
Tix Unlocks a random extra stage 4
Xbox 360
GCN
Xbox
GBA
PS2
PSP
DS

Development, Release, and reviews[]

Sometime in late 2002 to early 2003 The author of the Bone series of books Jeff Smith wanted a Video Game of Bone to release with the colorizations of the books. His choice of devlopers was Radical since they made good beat em ups. Work started in mid-late 2003 and production went smoothly.

The GBA, PSP, and DS versions were Jeff's response to the growing Handheld market. The PSP was powerful enough to run the console game and with Super Villan Studios helping along the way. Now it was time for the GBA and DS versions which Radical offered AMAZE to help on the other games. In earlier builds, The GBA & DS versions were the same but Radical liked the GBA version the DS version was unsatisfactory for them so the DS version was retooled.

Near launch of the game, Jeff noticed the Xbox 360 and asked to develop for it. Radical said yes and it became a launch title for the 360.

During the PC versions devlopment, telltale was hired to make it a point & click game. Thus changing the game.

At launch, US Bone fans and families were happy at the game for all versions. Critics gave the console/PSP versions Mixed-Positive reviews, The GBA version Mixed-Negative reviews, and DS got Mixed reviews.

Mid-2006 saw the DC DLC for the PSP & Xbox 360 versions

The GCN, DS, PS2, & Xbox versions were later discounted in late 2006 to $20 nothing was really changed. in mid-2007 the PSP & Xbox 360 versions were Discounted to $30 and included the DC DLC on Disc.

EU localization was tough and was so late they abandoned the GCN, GBA, and Xbox versions. EU Bone fans were mixed overall on this decision. It was also inconvenient that The sequel was released the same day.

Trivia[]

  • Due to the PSP hardware being strange SuperVillain Studios helped Radical with the PSP port (If they didn't help the PSP version could have been canceled)
  • The second book of the Bone series Bone & The Great Cow Race was also made into a game but the other books didn't make it into games
  • This game was a Xbox 360 Launch title
  • The Xbox 360 & PSP versions had a Director's Cut DLC adding new levels This was also included in the greatest hits version of both platforms
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