Cerebrus Forge is a virtual reality-based game console developed by Cerebrus Inc., released on 5 June 2016. This VR-based game console is designed to utilize "room scale" technology to turn a room into 3D space via sensors, with the virtual world allowing the user to navigate naturally, with the ability to walk around and use motion tracked handheld controllers to vividly manipulate objects, interact with precision, communicate and experience immersive environments.

Technical specifications

The Forge has a refresh rate of 90 Hz. The device uses two screens, one per eye, each having a resolution of 1080x1200. The device uses more than 70 sensors including a MEMS gyroscope, accelerometer and laser position sensors, and is said to operate in a 15 feet by 15 feet (4.6 meters by 4.6 meters) tracking space if used with both "Forge" base stations that track the user's movement with sub-millimeter precision. The Forge system was designed by employees who created the Cerebrus Breech and uses simple photosensors on any object that needs to be captured; to avoid occlusion problems this is combined with two lighthouse stations that sweep structured light lasers within a space.

TBA

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