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An item is an object that either randomly appears on-stage during a match or is summoned by a character's special move, that can be picked up and used by characters. Many items can be wielded once picked up, while others apply an effect, and almost all can be thrown at opponents. Items are a large part of the gameplay of the Disney All-Star Brawl, but problems with randomness and inconsistent risk/reward balance results in tournament rulesets universally requiring that random spawning of items be disabled using the Item Switch before starting the match.

Types of items[]

Icon Name Meaning
Container Items release other items once broken open, which can be done either by attacking them or by picking up and throwing them. In general, container items have a 12.5% (1 in 8) chance of exploding instead of releasing items.
Battering Items are wielded by characters once picked up, turning their neutral attack, forward tilt, dash attack, and forward smash into an item swipe.
Shooting Items fire projectiles when used, typically replacing the neutral attack and neutral aerial of the user. They all have limited ammunition and will merely shoot blanks once it runs out. In SSB4 and Ultimate, trying to shoot an empty item will instead simply throw it.
Throwing Items can only be thrown at opponents. Holding a throwing item means that a character cannot use most of their attacks, as pressing the attack button will simply throw the item.
Explosive Items cause an explosion when activated, then disappear from the field. Most explosive items are also throwing items, but there are exceptions.
Transformation Items provide fighters unique attacks and temporary effects.
Gear Items are items that temporarily improves a fighter’s natural abilities.
Recovery Items decrease the damage of the user (or increase their HP in Stamina mode). Starting in Melee, recovery items can be picked up even when the character is already holding an item.
Summoning Items release an ally that fights alongside whoever activates the item.
Combining Items that first must be assembled before they can be used.
Special Items that have special effects.
Other Items do not fit into any of the above categories.

Items & Weapons[]

Image Name Description Type Heavy? Series Debut
Brawl Ball Flies around the stage. Characters must break in order to obtain. Once broken, player presses their neutral special button to use their Brawl Star Move. Will fly off-stage after a short period if not obtained and used. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Fake Brawl Ball Flies around the stage, similar to the Brawl Ball. Characters can break it in order to activate. Once broken, it will explode. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Crate Contains many items. Has a one-in-eight chance of exploding when thrown, or hit with enough force to break. Yes Disney All-Star Brawl Disney All-Star Brawl (20XX)
Rolling Crate When thrown, struck, or landing on a hill, it will roll across the stage and damage what it hits without breaking, though it will break with enough force. Can be stood on. Yes Disney All-Star Brawl Disney All-Star Brawl (20XX)
Blast Box Very poor throwing distance. Explodes upon taking 30% damage or a flame attack. Yes Disney All-Star Brawl Disney All-Star Brawl (20XX)
Barrel Once thrown, struck, or landed on a slope, may roll across the stage and damage what it hits before breaking. Has a one-in-eight chance of exploding. Yes Disney All-Star Brawl Disney All-Star Brawl (20XX)
Capsule Contains a single item. Has a one-in-eight chance of exploding. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Party Ball Once activated by being thrown or damaged, it floats into the air and opens, dropping its items. Yes Disney All-Star Brawl Disney All-Star Brawl (20XX)
Sandbag When attacked, produces items. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Food Each type of food recovers a different amount of damage. Can be produced in large numbers by Peach Blossom. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Gooey Bomb When thrown, attaches to characters and can transfer to other characters that pass by. Explodes after a certain time or if attacked when not on a character. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Beam Sword It can be lashed and charged when swung. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Motion-Sensor Bomb Attaches to the stage once thrown; characters that approach it after a short time causes it to explode. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Fan Fastest-swinging battering item. High shield damage. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Cracker Launcher Shoots explosive fireworks. Limits the user to walking and a single jump, and is automatically dropped from any flinch. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Whip Each attack extends the whip. The further the whip is used, it becomes more powerful. No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Assist Card When picked up, it summons a random character to aid the user.


See: The list of Assist Characters

No Disney All-Star Brawl Disney All-Star Brawl (20XX)
Plasma Blaster Fires blasts of energy that have infinite horizontal range. No Lilo & Stitch Lilo & Stitch (2002)
Scream Canister When grabbed, it recovers all accumulated damage to 0%. In Stamina mode, it recovers to the max. No Monsters Inc. Monsters Inc. (2001)

Trivia[]

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