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Dr. Mario (ドクターマリオ Doctor Mario) is the persona of Mario in the Dr. Mario series and appears as a veteran in Super Smash Bros. Wildverse.

Attributes[]

Dr. Mario is a middleweight that can wall jump. Like his normal self, Dr. Mario also has excellent frame data: when not counting special moves, the overall start-up lag of his normal moveset is very fast. As a result, Dr. Mario is both difficult to punish and very effective at punishing. Although the two share a number of identical animations, Dr. Mario nevertheless has a number of traits that differ from his normal self. Like Mario, Dr. Mario's height is below-average. That said, he has since been decloned a bit more to have him stand out on his own.

Stats[]

Other Movements[]

  • No. of Jumps: 2
  • Crawl: No
  • Wall Jump: Yes
  • Wall Cling: No

Moveset[]

Ground Attacks[]

Input Name Description Reference Strength Weakness Damage
Jab
Dash Attack
Edge Attack
Front Floor Attack
Back Floor Attack
Trip Floor Attack

Tilt Attacks[]

Input Name Description Reference Strength Weakness Damage
Side Tilt Stethoscope Uses a stethoscope as a whip. N/A
Up Tilt
Down Tilt

Smash Attacks[]

Input Name Description Reference Strength Weakness Damage
Side Smash
Up Smash
Down Smash

Aerial Attacks[]

Input Name Description Reference Strength Weakness Damage
Neutral Aerial
Forward Aerial
Back Aerial
Up Aerial
Down Aerial

Grabs & Throws[]

Input Name Description Reference Strength Weakness Damage
Grab
Pummel
Forward Throw
Back Throw
Up Throw
Down Throw

Special Moves[]

Input Name Description Reference Strength Weakness Damage
Neutral Special Megavitamins Throws a Megavitiman. Megavitimans from Dr. Mario franchise.
Side Special
Up Special
Down Special

Final Smash[]

Input Name Description Reference Strength Weakness Damage

Poses, Animations & Others[]

On-screen appearance[]

Pose Reference
Starts behind a wall of Megavitamins, which then start to disappear starting from the top to reveal him and has his eyes closed until all of the Megavitamins are gone, in which he opens them and assumes fighting stance. N/A

Idle Poses[]

Pose Letter Pose Reference
A
B

Taunts[]

Pose Letter Pose Reference
A
B
C
D

Victory Poses[]

Pose Letter Pose Reference
A
B
C
D

Music Victory Theme:

  • Losing Pose:

Classic Mode/All-Star Mode[]

  • Credits Theme: Fever (Melee)

Colors/Costumes/Skins[]

Number Color/Costume/Skin Reference
I
II
III
IV
V
VI
VII
VIII
IX
X
XI
XII
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