Video Game Fanon Wiki


Mega Man (ロックマン Rockman) is the main protagonist of the titular series and appears as a third-party veteran in Super Smash Bros. Wildverse.

Attributes[]

Stats[]

Other Movements[]

  • No. of Jumps: 2
  • Crawl: No
  • Wall Jump: Yes
  • Wall Cling: No

Moveset[]

Ground Attacks[]

Input Name Description Reference Strength Weakness Damage
Jab Quick Boomerang Fires three boomerangs from his buster. Quick Boomerang from Mega Man 2.
Dash Attack Pile Driver Rams into opponents with a jackhammer drill, which shoves them off with an explosion. Pile Driver from Mega Man 11.
Edge Attack N/A Jumps up & does a kick. N/A
Front Floor Attack N/A Sweep kicks in a circle around himself while getting up. N/A
Back Floor Attack N/A Same as Front Floor Attack but hits behind himself first. N/A
Trip Floor Attack N/A Kicks both feet out while spinning & getting up. N/A

Tilt Attacks[]

Input Name Description Reference Strength Weakness Damage
Side Tilt Tengu Blade Throws a blade projectile. Tengu Blade from Mega Man & Bass.
Up Tilt Mega Upper Does a quick-rising uppercut. Mega Upper from Mega Man 2: The Power Fighters.
Down Tilt Slide Does a forward sliding kick. The Slide Move he can do from the Classic Mega Man franchise.

Smash Attacks[]

Input Name Description Reference Strength Weakness Damage
Side Smash Drill Bomb Fires a Drill Bomb, then the drill bomb explodes. Drill Bomb from Mega Man 4.
Up Smash Spark Shock Turns both of his hands into electrodes, creating a powerful multi-hitting surge of electricity above him. Spark Shock from Mega Man 3.
Down Smash Flame Burst Kneels down and slams both Busters into the ground and blasts an eruption of flames upwards from the ground at either side of him, scorching nearby opponents and launching them straight up into the air. Flame Burst from Mega Man 6. Very Powerful. Require hims to vent the excess heat out of his arms afterwards. 17% (Regular), 24% (If fully charged)

Aerial Attacks[]

Input Name Description Reference Strength Weakness Damage
Neutral Aerial Top Spin Spins around. Top Spin from Mega Man 3.
Forward Aerial Rolling Cutter Shoots a scissor-like projectile forward. Rolling Cutter from the original Mega Man & Mega Man: Powered Up.
Back Aerial Slash Claw Quickly turns around and swings his arm, generating three crescent-shaped energy trails behind him. Slash Claw from Mega Man 7.
Up Aerial Air Shooter Points the Mega Buster upwards and fires a small tornado straight above him. Air Shooter from Mega Man 2.
Down Aerial Hard Knuckle Points his fist straight downwards and fires it downwards as a short-ranged projectile. Hard Knuckle from Mega Man 3.

Grabs & Throws[]

Input Name Description Reference Strength Weakness Damage
Grab Super Arm Grabs his opponent with one hand and lifts them over his head. Super Arm from the original Mega Man & Mega Man: Powered Up.
Pummel Squeeze Squeezes the opponent. N/A
Forward Throw Ice Slasher Fires an arrowhead-shaped blade of ice that freezes opponents, dealing ice damage. Ice Slasher from the original Mega Man & Mega Man: Powered Up.
Back Throw Needle Cannon Shoots needles out of his cannon. Needle Cannon from Mega Man 3.
Up Throw Knight Crusher Shoots out a Spike Ball into the opponent upwards which then, comes back to him. Knight Crusher from Mega Man 6.
Down Throw Black Hole Bomb Shoots out a Black Hole, which sucks the opponents into it. Black Hole Bomb from Mega Man 9.

Special Moves[]

Input Name Description Reference Strength Weakness Damage
Neutral Special Mega Buster If Tapped, Fires up to three shots from his Mega Buster. If held, charges & fires a medium or larger shot forward. His Signature Mega Buster from the Classic Mega Man franchise.
Side Special Shadow Blade Throws the Shadow Blade like it's a boomerang, then it comes back. Shadow Blade from Mega Man 3.
Up Special Rush Coil Briefly summons Rush before springing into the air & can be jumped on again before disappearing. Rush Coil from the Classic Mega Man franchise. N/A
Down Special Jewel Satellite Summons jewels that orbit around himself & can reflect projectiles as well as thrown at his opponents. Jewel Satellite from Mega Man 9. 1.5% (circling), 3.8% (thrown)

Final Smash[]

Input Name Description Reference Strength Weakness Damage
Final Smash Super Adapter Mega Man Combines Himself with Rush. Acts like a playable transformation. Attacks by shooting one of his fists out of one of his arms. Super Adapter Mega Man from Mega Man 7.

Poses, Animations & Others[]

On-screen appearance[]

Pose Reference
Warps onto the stage from above. How he warps onto stages in the Mega Man franchise.

Idle Poses[]

Pose Letter Pose Reference
A
B

Taunts[]

Pose Letter Pose Reference
A
B
C
D

Victory Poses[]

Pose Letter Pose Reference
A
B
C
D

Music Victory Theme:

  • Losing Pose:

Classic Mode/All-Star Mode[]

Credits Theme:

Colors/Costumes/Skins[]

Number Color/Costume/Skin Reference
I Blue His appearance since the original Mega Man.
II Red His appearance when using Item 1, Item 2, Item 3, Wire, Balloon & Carry as well as when using any of Rush's abilities all from the Mega Man franchise.
III Green His appearance when using Hyper Bomb also from the original Mega Man, Leaf Shield from Mega Man 2, Search Snake from Mega Man 3, Gyro Attack from Mega Man 5, Centaur Flash from Mega Man 6, Tornado Blow from Mega Man 9 & Acid Barrier from Mega Man 11.
IV Brown His appearance when using Metal Blade, Ring Boomerang from Mega Man 4 & Silver Tomahawk also from Mega Man 6.
V Cyan His appearance when using Ice Slasher also from the original Mega Man, Gemini Laser also from Mega Man 3, Skull Barrier also from Mega Man 4, Crystal Eye also from Mega Man 5, Jewel Satellite & Block Dropper.
VI Chartreuse His appearance when using Slash Claw from Mega Man 7 & Astro Crush from Mega Man 8.
VII Orange His appearance when using Fire Storm also from the original Mega Man, Atomic Fire also from Mega Man 2, Flame Blast, Flame Sword & Solar Blaze from Mega Man 10.
VIII Gray His appearance when using Thunder Beam also from the original Mega Man, Bubble Lead also from Mega Man 2, Top Spin from Mega Man 3 & Thunder Wool also from Mega Man 10.
IX Dark Blue His appearance when using the Air Shooter from Mega Man 2 & the Dive Missile from Mega Man 4.
X Purple His appearance when using the Shadow Blade from Mega Man 3, the Rebound Striker from Mega Man 10 & the Tundra Storm from Mega Man 11.
XI Pink His appearance when using the Plug Ball from Mega Man 9 & Bounce Ball from Mega Man 11.
XII Light Green His appearance the Wild Coil from Mega Man 7.

Trivia[]

  • When KO'd (with exception of being Star and Screen KO'd), Mega Man Explodes into Blue Orbs.