Video Game Fanon Wiki
Advertisement

Olimar (ピクミン&オリマー Pikmin & Olimar) is one of the main characters of the Pikmin series and appears as a veteran in Super Smash Bros. Wildverse.

Attributes[]

Stats[]

Other Movements[]

Gimmicks[]

  • Pikmin Line: When ever a Pikmin is used in all the moves he uses, the next Pikmin that was just used will go next, which can be seen on his UI.
  • Bloom: If any Pikmin survive long enough & deal enough damage, flowers grow on their heads, increasing their damage & health.
  • Pikmin Standby Heads Up Display: There is a Heads Up Display that shows where Any of the Pikmin are whether in the lead, middle front, middle, forward back, middle back or back.

Moveset[]

Ground Attacks[]

Input Name Description Reference Strength Weakness Damage
Jab Punch/Follow-Up Punch Does a 1-2 punch. The Rocket Fist's 1-2 combo from the Pikmin Franchise.
Dash Attack
Edge Attack N/A Throws a punch while climbing up. N/A
Front Floor Attack
Back Floor Attack N/A Punches in front & then spins around to punch behind while getting up. N/A
Trip Floor Attack N/A Punches in front & then spins around to punch behind while getting up. N/A

Tilt Attacks[]

Input Name Description Reference Strength Weakness Damage
Side Tilt Olimar Thrust Does a wind-up punch. The Rocket Fist's wind-up punch also from the Pikmin franchise.
Up Tilt Tornado Jump Does a jumping twirl. N/A
Down Tilt

Smash Attacks[]

Input Name Description Reference Strength Weakness Damage
Side Smash
Up Smash
Down Smash

Aerial Attacks[]

Input Name Description Reference Strength Weakness Damage
Neutral Aerial
Forward Aerial
Back Aerial
Up Aerial
Down Aerial

Grabs & Throws[]

Input Name Description Reference Strength Weakness Damage
Grab N/A Points forward to command the lead Pikmin to grab the opponent. How Pikmin grab items from the Pikmin franchise.
Pummel
Forward Throw
Back Throw
Up Throw
Down Throw

Special Moves[]

Input Name Description Reference Strength Weakness Damage
Neutral Special Pikmin Pluck Randomly plucks up to Six Pikmin of Eight types from the Ground.
  • Red: Possess the strongest aerial attacks, deal fire damage & are immune to fire attacks.
  • Yellow: Possess weaker but slightly larger hit boxes, deal electric damage & are immune to electric attacks.
  • Blue: Possess higher health, both the longest ranged grab & the most effective throws, deal water damage, can swim & are immune to water attacks.
  • White: Can be thrown faster & farther & deal three times as much damage as well as poisonous damage to opponents & also possess a more damaging pummel and are immune to poison attacks, but have half the health, often being killed in one hit & possess drastically weaker attacks.
  • Purple: Don't fly as far when thrown, move slowly & possess less range in their smash attacks & grab, but also have the stronger smash attacks, the 2nd most powerful throw & high health.
  • Rock: Don't fly far when thrown, move slower & possess less range in their smash attacks & grab, but possess the strongest smash attacks, the most powerful throw & the most health.
  • Winged: Can Fly and be thrown far though possess weak attack strength and can be easily killed by Water, electric, fire and Poison attacks.
  • Ice: Deal ice damage, freeze opponents & are immune to ice attacks though possess weak attacks & don't get thrown far.
How he, Louie, Alph, Brittany, Charlie and the Pikmin 4 Avatar pluck Pikmin out of the ground from the Pikmin franchise.
Side Special Pikmin Throw Throws a Pikmin, which latches onto opponents & damages them before falling off. How he, Louie, Alph, Brittany, Charlie and the Pikmin 4 Avatar throw Pikmin at enemies from the Pikmin franchise.
Up Special Ionum Jet Jets upwards diagonally, dealing damage while flying. If hit, the jump will fail. Ionum Jet from the Pikmin Franchise.
Down Special Whistle Blows his whistle to recall Pikmin and/or sort out their order in the line. Pikmin Order from the Pikmin franchise.

Final Smash[]

Input Name Description Reference Strength Weakness Damage
Final Smash End of Day Jumps into the Hocotate Ship, launches into outer space as Bulborbs attack opponents to bury them & falls back onto the stage, creating a large explosion as his ship explodes. Him, Louie, Alph, Brittany, Charlie and the Pikmin 4 Avatar flying off into the atmosphere along with the Pikmin Onions at the end of each day from the Pikmin franchise.

Poses, Animations & Others[]

On-screen appearance[]

Pose Reference

Idle Poses[]

Pose Letter Pose Reference
A
B

Taunts[]

Pose Letter Pose Reference
A
B
C
D

Victory Poses[]

Pose Letter Pose Reference
A
B
C
D

Music Victory Theme:

  • Losing Pose:

Classic Mode/All-Star Mode[]

  • Credits Theme:

Colors/Costumes/Skins[]

Number Color/Costume/Skin Reference
I Red His appearance from the Pikmin franchise.
II Pink Brittany from Pikmin 3.
III Dark Blue Louie.
IV Black The President.
V Green Charlie from Pikmin 3.
VI Crimson The Default color for the Avatar from Pikmin 4.

Number Color/Costume/Skin Reference
VII Light Blue His appearance from Pikmin 3.
VIII Pink Brittany from Pikmin 3.
IX Green Charlie from Pikmin 3.
X Black The President.
XI Purple Unused 4th Captain from Pikmin 3.
XII Red Olimar & the Avatar from the Pikmin franchise & Pikmin 4.

Trivia[]

  • Alph plucks out Rock Pikmin and Flying Pikmin instead of Purple Pikmin, White Pikmin and Ice Pikmin.
  • Alph Uses the Whistle from Pikmin 3.
  • Alph uses the S.S Drake instead of the Hoctate Ship.
Advertisement