Video Game Fanon Wiki
Advertisement
This article is about the Main Protagonist from the Fighting Genre Series, Street Fighter, for the other Playable Fighter Named Ryu, see this.


Ryu (リュウ Ryu) is the main protagonist of the Street Fighter series and appears as a third-party veteran in Super Smash Bros. Wildverse.

Attributes[]

Stats[]

Other Movements[]

Gimmicks[]

  • Light/Heavy Moves: Has several variants to his Neutral Ground Attack, Side Tilt, Up Tilt & Down Tilt, depending whether or not the button is tapped or held and/or the distance he is in.
  • EX Meter: Has A Meter that fills whenever he deals damage to an opponent and when filled, he uses a stronger version of his Up, Side or Neutral Specials, but said meter per box gets filled out when said specials are used.
  • Cancelling: By pressing the Special Button on hit or on shield, he'll cancel the endlag of the normal attack & perform the move as the attacks being able to be canceled include the 1st 2 hits of his Neutral Attack, both his Tapped & Held version of his Down Tilt, both Tapped & Held version of his Up Tilt, the Close version of Forward Tilt, the Close Held version of Neutral Attack & Down Smash.

Moveset[]

Ground Attacks[]

Input Name Description Reference Strength Weakness Damage
Jab Jab/Body Blow/Hook/Upper (Held, Close)/Mawashi Geri (Held-Far) If tapped, he does a jab, followed by a short straight-punch & then a hook. If held close to the opponent, he does an uppercut, but if held far away, he does a spinning hook kick. His standing light punch from Street Fighter II, close standing medium punch from Street Fighter III, standing hard punch also from III & his standing heavy kick also from II.
Dash Attack Tobisokuto Does a flying kick. His original jumping medium and heavy kicks in the Street Fighter Alpha/Zero games.
Edge Attack N/A Does a crouching shin kick while climbing up. N/A
Front Floor Attack N/A Kicks behind himself & then in front while getting up. His crouching heavy kick also from III.
Back Floor Attack N/A Kicks around himself while getting up. N/A
Trip Floor Attack N/A Kicks around himself while getting up. N/A

Tilt Attacks[]

Input Name Description Reference Strength Weakness Damage
Side Tilt Hook (Tapped, Close)/Side Kick (Tapped, Far)/Collarbone Breaker (Held) If tapped close to the opponent, he does an inward hook, but if tapped far away, he does a yoko geri kick. If held, he does an overhand punch. His standing medium kick also from II, close medium punch also from II & Collarbone Breaker from Super Street Fighter II Turbo.
Up Tilt Elbow Strike (Tapped)/Upper (Held) If tapped, he does the sok ngad. If held, he does an uppercut. His close standing light punch also from II & close standing heavy punch also from III.
Down Tilt Light Ankle Kick (Tapped)/Heavy Ankle Kick (Held) If tapped, he does a crouching Hapkido shin kick. If held, he does a lunging, Hapkido-style shin kick. His crouching light kick & crouching medium kick also from II.

Smash Attacks[]

Input Name Description Reference Strength Weakness Damage
Side Smash Joudan Sokutogeri Does a side kick forward. Joudan Sokutogeri from Street Fighter III.
Up Smash
Down Smash Kaiten Ashibarai Does a Legsweep. His crouching heavy kick in Street Fighter II.

Aerial Attacks[]

Input Name Description Reference Strength Weakness Damage
Neutral Aerial Knee Kick Does a downward angled knee strike. His diagonal jumping light kick in Street Fighter II.
Forward Aerial
Back Aerial Senpukyaku Does an outside crescent kick behind himself. His vertical jumping heavy kick also from II.
Up Aerial Sukui Tsuki Does an uppercut. His diagonal jumping medium punch also from Turbo.
Down Aerial Straight Punch Does a downward angled cross. His jumping medium and heavy punch in Street Fighter II.

Grabs & Throws[]

Input Name Description Reference Strength Weakness Damage
Grab N/A Reaches out. His grab animation in Street Fighter III.
Pummel
Forward Throw
Back Throw
Up Throw
Down Throw

Special Moves[]

Input Name Description Reference Strength Weakness Damage
Neutral Special Hadoken Launches a blue ki blast forward, yelling "Hadoken!". Hadoken from the Street Fighter Franchise.
Side Special Tatsumaki Senpukyaku Does a jumping spinning crescent kick, saying "Tatsumaki Senpukyaku!" in the process. Tatsumaki Senpukyaku from the Street Fighter Franchise.
Up Special Shoryuken Does a leaping uppercut, while yelling "Shoryuken!". Shoryuken from the Street Fighter Franchise.
Down Special Focus Attack Assumes a focused stance while emitting a black aura & throws a short straight punch that crumples opponents if charged. The Focus Attack Move from the Street Fighter IV Franchise. 12% (Level 1), 10% (Level 2), 17% (Level 3)

Final Smash[]

Input Name Description Reference Strength Weakness Damage
Final Smash #I Shin Shoryuken At Close range, he does a gut punch with 1 fist, then a chin strike with the other, then a knee strike & ends with an uppercut, while saying "Shin…SHORYUKEN!!", dealing electric damage. Shin Shoryuken from the Street Fighter franchise.
Final Smash #II Denjin Hadoken At far range, he transforms into his Power of Nothingness form & fires a much larger Hadoken while saying "Denjin….HADOKEN!!" that vacuums nearby opponents into it before dragging them a distance across the screen & exploding. Denjin Hadoken from the Street Fighter franchise.

Poses, Animations & Others[]

On-screen appearance[]

Pose Reference

Idle Poses[]

Pose Letter Pose Reference
A
B

Taunts[]

Pose Letter Pose Reference
A
B
C
D

Victory Poses[]

Pose Letter Pose Reference
A
B
C
D

Music Victory Theme:

  • Losing Pose:

Classic Mode/All-Star Mode[]

  • Credits Theme:

Colors/Costumes/Skins[]

Number Color/Costume/Skin Reference
I
II
III
IV
V
VI
VII
VIII
IX
X
XI
XII
Advertisement