Swings the Vampire Killer twice while holding it lengthwise, which can be cancelled into either having him rapidly spin it & ends with a final uppercut.
N/A
Dash Attack
Edge Attack
Front Floor Attack
Back Floor Attack
Trip Floor Attack
Tilt Attacks[]
Input
Name
Description
Reference
Strength
Weakness
Damage
Side Tilt
Level Swing
Does a whip strike forward.
One of His attack animations from the Castlevania franchise.
Up Tilt
Down Tilt
Smash Attacks[]
Input
Name
Description
Reference
Strength
Weakness
Damage
Side Smash
Full Swing
Rears back before performing a long-ranged whip crack while taking a step forward.
One of his other attack animations from the Castlevania franchise.
Up Smash
Bat Killer
Does a vertical whip crack.
How he whips above himself also from IV.
Down Smash
Aerial Attacks[]
Input
Name
Description
Reference
Strength
Weakness
Damage
Neutral Aerial
Round Guard
Twirls the Vampire Killer around his body.
The aerial Whip Twirl from Super Castlevania IV.
Forward Aerial
Aerial Swing
Rears back and performs a long-ranged whip crack.
His jumping whip attack in the original Castlevania.
Back Aerial
Up Aerial
Aerial Top Swing
Rears back & does a long-ranged whip crack directly above himself, which can also serve as a tether recovery.
How he whips above himself also from IV.
Down Aerial
Jump Kick
Does a divekick, bouncing on & meteor smashing opponents.
The divekick he & Richter could do from the Castlevania franchise.
Grabs & Throws[]
Input
Name
Description
Reference
Strength
Weakness
Damage
Grab
Pummel
Forward Throw
Back Throw
Up Throw
Down Throw
Special Moves[]
Input
Name
Description
Reference
Strength
Weakness
Damage
Neutral Special
Axe
Throws an axe that travels at a high parabolic arc.
The Axe sub-weapon from the Castlevania franchise.
Side Special
Cross
Flings a silver cross projectile, occasionally saying "Begone!".
The Cross sub-weapon from the Castlevania franchise.
Up Special
Ring Grapple
A ring-shaped grapple appears & he uses it to swing himself forward a great distance & slightly upwards, which can also be used as a tether recovery.
The rings he could grapple from the Castlevania franchise.
Down Special
Holy Water
Drops a flask of Holy Water diagonally downwards, which bursts & unleashes a flame pillar, dealing fire damage.
The Holy Water sub-weapon from the Castlevania franchise.
Final Smash[]
Input
Name
Description
Reference
Strength
Weakness
Damage
Poses, Animations & Others[]
On-screen appearance[]
Pose
Reference
Idle Poses[]
Pose Letter
Pose
Reference
A
B
Thrusts his hand downwards.
His idle in the original Castlevania.
Taunts[]
Pose Letter
Pose
Reference
A
B
C
D
Victory Poses[]
Pose Letter
Pose
Reference
A
B
C
D
Music Victory Theme:
Losing Pose:
Classic Mode/All-Star Mode[]
Credits Theme:
Colors/Costumes/Skins[]
Number
Color/Costume/Skin
Reference
I
II
III
IV
V
VI
VII
VIII
IX
X
XI
XII
Trivia[]
Like Mega Man's, Simon's animations are similar to the NES and SNES games. His crawl animation involves him squat-walking like in Super Castlevania IV.
When using a shield, Simon summons a Spirit of Belnades to cloak himself from opponent attacks.