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Slime (スライム Slime) is a common enemy/mascot of the Dragon Quest series and appears as a third-party newcomer in Super Smash Bros. Wildverse.

Attributes[]

Stats[]

Other Movements[]

  • No. of Jumps: 2
  • Crawl: Yes
  • Wall Jump: No
  • Wall Cling: No

Gimmicks[]

  • Can float for 2.5 seconds.
  • For jumps, Slime will turn into a Slabbit for the first jump. Then it turns into a Dragon Slime and uses its wings for two mid-air/double jumps.
  • When crouching, Slime will melt its own body, turning into a Bubble Slime.
  • When swimming, Slime will become an Aqua Slime.

Moveset[]

Ground Attacks[]

Input Name Description Reference Strength Weakness Damage
Jab
Dash Attack Wild Slime Morphs into a Wild Slime and does a leaping pounce forwards, while doing a vertical double swipe from both of its claws. Wild Slime from the Dragon Quest franchise.
Edge Attack
Front Floor Attack
Back Floor Attack
Trip Floor Attack

Tilt Attacks[]

Input Name Description Reference Strength Weakness Damage
Side Tilt
Up Tilt
Down Tilt

Smash Attacks[]

Input Name Description Reference Strength Weakness Damage
Side Smash
Up Smash
Down Smash

Aerial Attacks[]

Input Name Description Reference Strength Weakness Damage
Neutral Aerial
Forward Aerial
Back Aerial
Up Aerial
Down Aerial

Grabs & Throws[]

Input Name Description Reference Strength Weakness Damage
Grab
Pummel
Forward Throw
Back Throw
Up Throw
Down Throw

Special Moves[]

Input Name Description Reference Strength Weakness Damage
Neutral Special
Side Special
Up Special
Down Special

Final Smash[]

Input Name Description Reference Strength Weakness Damage

Poses, Animations & Others[]

On-screen appearance[]

Pose Reference
Bounces on-screen as a textbox that reads "A slime draws near!" is shown in-front of/below it. Encountering enemies in the Dragon Quest franchise.

Idle Poses[]

Pose Letter Pose Reference
A
B

Taunts[]

Pose Letter Pose Reference
A
B
C
D

Victory Poses[]

Pose Letter Pose Reference
A
B
C
D

Music Victory Theme:

  • Losing Pose:

Classic Mode/All-Star Mode[]

  • Credits Theme:

Colors/Costumes/Skins[]

Number Color/Costume/Skin Reference
I
II
III
IV
V
VI
VII
VIII
IX
X
XI
XII
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