Image
|
Name
|
Description
|
Defeatable?
|
Series
|
Debut
|
|
Hammer Bro
|
Throws hammers at opponents.
|
Yes
|
Mario
|
Super Mario Bros. (1985)
|
|
Lakitu
|
Lakitu drops Spinies onto the field. The Spinies will meteor smash when falling from Lakitu. Upon landing, the Spinies walk around giving damage to opponents. Lakitu can be knocked off the screen or killed.
|
Yes
|
Mario
|
Super Mario Bros. (1985)
|
|
Chain Chomp
|
Jumps at and bites players while chained to a stake.
|
Depends
|
Mario
|
Super Mario Bros. 3 (1988)
|
|
Thwomp
|
Hovers high up the stage, remaining still. If any opponent walks underneath it, it drops down to attack it, then moves back up. It won't attack again until it returns to its original position.
|
No
|
Mario
|
Super Mario Bros. 3 (1988)
|
|
Waluigi
|
Repeatedly stomps players into the ground. This onslaught is followed by either a strong kick or a strike from his tennis racquet.
|
Yes
|
Mario
|
Mario Tennis (2000)
|
|
Flies & Hand
|
A hand holding a fly swatter moves around to swat the flies buzzing around the screen, damaging any enemy that gets in the way of its swatting.
|
Yes
|
Mario
|
Mario Paint (1992)
|
|
Klaptrap
|
Lunges across the screen and latches onto foes before launching them.
|
Yes
|
Donkey Kong
|
Donkey Kong Country (1994)
|
|
Tingle
|
Randomly enacts one of a variety of strange effects. It also takes longer for more Assist Trophies to spawn after his appearance than any other character.
|
No
|
The Legend of Zelda
|
The Legend of Zelda: Majora's Mask (2000)
|
|
Ghirahim
|
Fights with a sword and throwing knives. He will teleport back onstage if he goes over the edge, but he can be KO'd if he takes enough damage.
|
Yes
|
The Legend of Zelda
|
The Legend of Zelda: Skyward Sword (2011)
|
|
Midna
|
Grabs opponents and throws them, while dealing darkness damage. She can be KO'd if she takes enough damage.
|
Yes
|
The Legend of Zelda
|
The Legend of Zelda: Twilight Princess (2006)
|
|
Skull Kid
|
Uses one of three disruptions: flipping the screen upside-down (similarly to Palkia), reversing the directional inputs of players, or making all fighters invisible.
|
No
|
The Legend of Zelda
|
The Legend of Zelda: Ocarina of Time (1998)
|
|
Moon
|
Crashes into the stage, dealing massive damage with a very large area of impact.
|
No
|
The Legend of Zelda
|
The Legend of Zelda: Majora's Mask (2000)
|
|
Metroid
|
Latches onto players and gives them damage. Can be attacked and shaken off, but prevents the victim from using recovery moves. However, if done right, the character can spam recovery moves indefinitely until the Metroid disappears.
|
Yes
|
Metroid
|
Metroid (1986)
|
|
Mother Brain
|
Uses her signature laser attack when summoned, and is guarded by Rinka enemies. She can be KO'd if she takes enough damage.
|
Yes
|
Metroid
|
Metroid (1986)
|
|
Knuckle Joe
|
Delivers a series of Vulcan Jabs to his opponents and finishes with either a Smash Punch or an uppercut attack named Rising Break.
|
Yes
|
Kirby
|
Kirby Super Star (1996)
|
|
Chef Kawasaki
|
Captures players using his telescopic ladle and cooks them in a boiling pot, which produces food similar to Kirby's Final Smash in Brawl. If he fails to catch anyone in his ladle, he may throw plates or attempt to use his ladle again.
|
Yes
|
Kirby
|
Kirby Super Star (1996)
|
|
Nightmare
|
Causes the screen to become dark temporarily.
|
No
|
Kirby
|
Kirby's Adventure (1993)
|
|
Andross
|
Appears in the background and shoots tiles at the players.
|
No
|
Star Fox
|
Star Fox (1993)
|
|
Krystal
|
Wanders around the stage and attacks opponents with her staff. Can deal freezing damage.
|
Yes
|
Star Fox
|
Star Fox Adventures (2002)
|
|
Jeff
|
Shoots 5 homing rockets from his Multi Bottle Rocket 5 invention (4 small & 1 large) at his opponents.
|
No
|
EarthBound
|
EarthBound (1994)
|
|
Starman
|
Teleports about the stage, shooting lightning bolts out of its head at opponents. It can be KO'd (complete with the "SMAAASH!" effect from Earthbound) if it takes enough damage.
|
Yes
|
EarthBound
|
Mother (1989)
|
|
Samurai Goroh
|
Slashes his swords while chasing opponents.
|
Yes
|
F-Zero
|
F-Zero (1990)
|
|
Lyn
|
The screen darkens, as Lyn focuses and then, having teleported, she delivers a single, powerful strike focused on the nearest opponent, similar to Galaxia Darkness in animation and knockback.
|
Depends
|
Fire Emblem
|
Fire Emblem: The Blazing Blade (2003)
|
|
Tiki
|
Transforms into a dragon, attacking with large flame breaths from the air.
|
Yes
|
Fire Emblem
|
Fire Emblem: Shadow Dragon and the Blade of Light (1990)
|
|
Black Knight
|
Walks around the stage slowly, attacking any nearby opponents with his sword Alondite. Appears to be very resistant to attacks.
|
Yes
|
Fire Emblem
|
Fire Emblem: Path of Radiance (2005)
|
|
Magnus
|
Leaps around and swings the Magnus Club. He flinches if he's attacked and can be KO'd if he takes enough damage.
|
Yes
|
Kid Icarus
|
Kid Icarus: Uprising (2012)
|
|
Phosphora
|
Flies around quickly and shoots lightning bolts. She can be attacked, which will cause her to flinch, and she can be KO'd if she takes enough damage.
|
Yes
|
Kid Icarus
|
Kid Icarus: Uprising (2012)
|
|
Kat & Ana
|
Kat and Ana fly in different directions slashing at anybody in front of them, but always cross in the same spot.
|
No
|
Wario
|
WarioWare, Inc.: Mega Microgame$! (2003)
|
|
Ashley
|
Conjures a cloud which causes various adverse effects.
|
No
|
Wario
|
WarioWare: Touched! (2004)
|
|
Gray Fox
|
Runs around slashing opponents. Also reflects stray projectiles.
|
Yes
|
Metal Gear
|
Metal Gear (1987)
|
|
Shadow the Hedgehog
|
Uses his "Chaos Control" ability to slow down the flow of time for around 7 seconds, affecting everyone except the summoner. In Ultimate, after the 7 seconds of slowdown pass, all opponents are then entirely frozen for 2-3 seconds. Functions similarly to the Timer Item though with shorter duration, and without the risk of it backfiring.
|
No
|
Sonic the Hedgehog
|
Sonic Adventure 2 (2001)
|
|
Knuckles
|
Burrows underground before emerging with a rising uppercut. Can attack with a combination of punches, or strike using a homing attack similar to Sonic's.
|
Yes
|
Sonic the Hedgehog
|
Sonic the Hedgehog 3 (1994)
|
|
Burrowing Snagret
|
Emerges from the ground and wildly pecks at opponents, then hides underground before reappearing at another location.
|
Yes
|
Pikmin
|
Pikmin (2001)
|
|
Mr. Resetti
|
Gives speeches about different topics. If attacked, he causes an explosion.
|
No
|
Animal Crossing
|
Animal Forest (2001)
|
|
Kapp'n
|
Drives a bus across the screen. Any fighter he contacts will be trapped, dragging them off-screen.
|
No
|
Animal Crossing
|
Animal Forest (2001)
|
|
Elec Man
|
Moves around freely and attacks characters with his Thunder Beam; he can be KO'd if he takes enough damage.
|
Yes
|
Mega Man
|
Mega Man (1987)
|
|
Zero
|
Zero attacks by using his Z-Saber, and uses special techniques acquired from Mavericks and from his boss appearances.
|
Yes
|
Mega Man
|
Mega Man X (1993)
|
|
Wily Capsule
|
Piloting his Wily Capsule from Mega Man 7, Dr. Wily warps around the stage and fires fire, ice, and lightning projectiles at opponents. Unlike most Assist Trophies that can be defeated, he does not disappear immediately, instead falling to the ground and begging for forgiveness.
|
Yes
|
Mega Man
|
Mega Man (1987)
|
|
Ghosts
|
Blinky, Pinky, Inky, and Clyde make their way around the stage, moving as if in a maze while damaging and pushing opponents around.
|
Depends
|
Pac-Man
|
Pac-Man (1980)
|
|
Riki
|
Uses several different arts from Xenoblade, including Happy Happy, Bedtime, You Can Do It, Roly-Poly, Freezinate, and Yoink.
|
No
|
Xenoblade Chronicles
|
Xenoblade Chronicles (2010)
|
|
Guile
|
Crouches in place, throwing Sonic Booms and blocking any physical attacks that hit him. Intercepts nearby enemies with his signature Flash Kick move.
|
Yes
|
Street Fighter
|
Street Fighter II: The World Warrior (1991)
|
|
Rodin
|
Attacks with giant arms similar to Bayonetta's Wicked Weaves, as well with attacks resembling aerial Heel Slide and heel drop. Before disappearing, he spawns a random item and tosses it at the summoner.
|
Yes
|
Bayonetta
|
Bayonetta (2009)
|
|
Squid Sisters
|
They perform a concert and, as the camera zooms in on them, the blast lines are brought closer, so that whoever is left outside the camera will be KOed.
|
No
|
Splatoon
|
Splatoon (2015)
|
|
Alucard
|
Wields his blade, Crissaegrim. He can also transform into a bat and fly to another portion of the stage.
|
Yes
|
Castlevania
|
Castlevania III: Dracula's Curse (1989)
|
|
Spring Man
|
Jumps around and attacks with extended punches. He can also activate Rush, dealing rapid pummels before finishing with an uppercut.
|
Yes
|
ARMS
|
ARMS (2017)
|
|
Nintendog
|
Blocks the screen.
|
No
|
Nintendogs
|
Nintendogs (2005)
|
|
Color TV-Game 15
|
Two paddles on the sides of the stage bounce a ball back and forth, with the ball damaging players.
|
Depends
|
Color TV-Game
|
Color TV-Game 15 (1977)
|
|
Sheriff
|
Walks around in the air, shooting at opponents with his pistol. He can be KO'd (complete with his original death animation) if he takes enough damage.
|
Yes
|
Sheriff
|
Sheriff (1979)
|
|
Devil
|
Moves the stage boundaries, causing the blast lines to move as well, leading to the possibility of easier KOs.
|
No
|
Devil World
|
Devil World (1984)
|
|
Excitebike
|
Excitebike racers ride around the stage, causing damage to those they collide with. Some of them, if on a stage with an edge, will go back and forth until their time runs out.
|
No
|
Excitebike
|
Excitebike (1984)
|
|
Takamaru
|
Throws his pinwheel knife rooks at opponents and slashes them several times with his katana. He can be KO'd if he takes enough damage.
|
Yes
|
The Mysterious Murasame Castle
|
The Mysterious Murasame Castle (1986)
|
|
Infantry and Tanks
|
Nintendo Wars infantrymen and tank sprites roam across the stage shooting at players. When spawning, they follow the direction of the summoner.
|
No
|
Nintendo Wars
|
Famicom Wars (1988)
|
|
Prince of Sablé
|
Releases a cloud of dust, trapping an opponent, before he attacks as a frog or snake. He can be KO'd if he takes enough damage.
|
Yes
|
Kaeru no Tame ni Kane wa Naru
|
Kaeru no Tame ni Kane wa Naru (1992)
|
|
Sukapon
|
Moves around with his arms raised, launching heads at opponents (Tondeker), grabbing and tossing them (Sukapon Toss), or rolling forwards quickly to attack (Sukapon Roll).
|
Yes
|
Joy Mech Fight
|
Joy Mech Fight (1993)
|
|
Saki Amamiya
|
Slashes and fires with his Dolphin Gun.
|
Yes
|
Sin and Punishment
|
Sin and Punishment (2000)
|
|
Helirin
|
Floats around the stage while rotating, acting as a wall.
|
No
|
Kururin
|
Kuru Kuru Kururin (2001)
|
|
Isaac
|
Pushes opponents off the stage by using a skill called Move, represented by giant magic hands. Its fixed knockback makes it easy to get trapped in.
|
Yes
|
Golden Sun
|
Golden Sun (2001)
|
|
Starfy
|
Spins, hurting players. Can be knocked off stage.
|
Yes
|
Starfy
|
Densetsu no Starfy (2002)
|
|
Barbara
|
Strums on her guitar, creating damaging soundwaves, similar to Konga Beat, but with less range and duration.
|
No
|
Jam with the Band
|
Daigasso! Band Brothers (2004)
|
|
Dr. Kawashima
|
Flings numbers onto the stage that can be attacked to knock them around. When they add up to 10 or more, they cause an explosion, with a sum of exactly 10 causing an explosion like a Smart Bomb.
|
No
|
Brain Age
|
Brain Age: Train Your Brain in Minutes a Day! (2005)
|
|
Jill & the Drill Dozer
|
Attacks opponents with her drill.
|
Yes
|
Drill Dozer
|
Drill Dozer (2005)
|
|
Ray Mk III
|
Flies around the stage shooting missiles and green energy bullets.
|
Yes
|
Custom Robo
|
Custom Robo Arena (2006)
|
|
Vince
|
Draws large drawings of various objects, one following each opponent in the foreground, hiding them and slowly damaging them.
|
No
|
Art Academy
|
Art Academy: First Semester (2009)
|
|
Nikki
|
Doodles various obstacles on the stage.
|
No
|
Swapnote
|
Swapnote (2011)
|
|
Dillon
|
Performs rolling attacks, such as a quick charge; he can be KO'd if he takes enough damage.
|
Yes
|
Dillon's Rolling Western
|
Dillon's Rolling Western (2012)
|
|
Arcade Bunny
|
Operates a giant claw machine in order to grab opponents.
|
No
|
Nintendo Badge Arcade
|
Nintendo Badge Arcade (2014)
|
|
Bomberman
|
Drop bombs which create an cross shaped explosion similar to an X Bomb. It is possible for him to be affected by his own bombs.
|
Yes
|
Bomberman
|
Bomberman (1985)
|
|
Akira
|
Runs around and attacks with various martial arts moves.
|
Yes
|
Virtua Fighter
|
Virtua Fighter (1993)
|
|
Rathalos
|
Rathalos unleashes several flame-based attacks, such as breathing fireballs and roaring to stun opponents.
|
Yes
|
Monster Hunter
|
Monster Hunter (2004)
|
|
Yuri Kozukata
|
Yuri gets out her Camera Obscura, a specialized camera to take photographs of spirits, and uses it to take pictures of the battle. This will stun opponents and poison them, leaving them vulnerable to attacks.
|
No
|
Fatal Frame
|
Fatal Frame: Maiden of Black Water (2014)
|
|
Shovel Knight
|
Runs and jumps around, using his Shovel Drop to bounce off of obstacles. He also digs, which flings dirt at fighters, buries them, and can occasionally produce items.
|
Yes
|
Shovel Knight
|
Shovel Knight (2014)
|
|
Dr. Wright
|
Summons buildings to rise up out of the ground. This damages opponents who are standing in the area of the building, and produces great vertical knockback. Occasionally makes a massive skyscraper that deals even more knockback and damage.
|
Depends
|
SimCity
|
SimCity (1991)
|